

I've had this a few times, but was able to eventually fix it.but just incase it crops up.Super Mario World (Europe) (Rev A) Super Mario World (Europe) Super Mario World (USA) (All-Stars & Yoshi's Island GFX) Super Mario World (USA) (~Luigi's Adventure - The Revival of Tortoise Empire) (Ja) Super Mario World (USA) (~MarioX World - Deluxe) (Ja) Super Mario World (USA) (~MarioX World - Second Edition Returns) (Ja) Super Mario World (USA) (~Luigi's Adventure - Overseas Edition) Super Mario World (USA) (~Luigi's Adventure - The Adventure of Phantasm World) (Ja) Super Mario World (USA) (~Luigi's Adventure) (Ja) Super Mario World (USA) (~MarioX World - Bowser's Strike Back) (Ja) Super Mario World (USA) (~Dr.

For the record, if anyone tries to improve this please do so using the PSX version, even if it is longer due to these changes. This project was already 70% complete before PSX TASing was possible so I continued using the N64 version. Secondly, the Mythology Network is completely different (and better) in the PSX version. Hopefully this doesn't affect the entertainment too much. Unfortunately, this resets Gex's position to mission control meaning I have to get back to these levels to continue.

The N64 can't handle these FMVs so after the first remote of four levels (mystery, tut, western, fairytale) Gex has a pixelated two-way with her in mission control. Firstly, in the PSX version, after gaining the first remote in each level there is an FMV of Agent Xtra hsving a banterous two-way with Gex.

I managed to save some nice time on my first version (the test run) and finished comfortably under 55 minutes. Technically it's considerably more optimised (due to some nice techniques, see below) and for the most part more entertaining. Looking over the movie I like this more than the run of its predecesor. Eventually I got so far into it that a few months ago I decided to take it all the way. This has been a strange project for me I recorded a test run over a year ago and just picked it up every couple of weeks and TASed for a few hours. Originally, I felt I should make an improvement of my Gex 64 run, but to be honest I only had enough motivation for one more Gex movie and I really wanted to do this.
